You can use a sprite sheet or a PSB file to arrange your game art in layers. The first thing we need to do is make sure our game art is in the correct format for editing. Set Up Game Art for 2D Animation in Unity To do this we will use layered and single layer sprites, Unity’s 2D Animation package, Rig our character in the sprite editor, and use Unity’s animation window for recording skeletal animation. In this tutorial we are going to use Unity to show you how to animate a character. Making the character bob up and down and lean forward while running and the game instantly feels faster. Have a character wince when they get hurt and the player instantly understands what happened and that they should avoid it. Animations breathe life into your game and can influence a player’s emotions and responses. Learning how to animate a character is a pivotal part of creating a game. Animate a Character with Unity’s 2D Animation Package Introduction
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